The server in Chocolate Doom 3.0.0 and Crispy Doom 5.8.0 doesn't validate the user-controlled num_players value, leading to a buffer overflow. A malicious user can overwrite the server's stack.
Exploitability
AV:NAC:LPR:NUI:NScope
S:UImpact
C:HI:HA:H9.8/CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H