SDL (Simple DirectMedia Layer) 2.x through 2.0.9 has a heap-based buffer over-read in Fill_IMA_ADPCM_block, caused by an integer overflow in IMA_ADPCM_decode() in audio/SDL_wave.c.
Exploitability
AV:NAC:LPR:NUI:RScope
S:UImpact
C:NI:NA:H6.5/CVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:U/C:N/I:N/A:H