The ReadMNGImage function in coders/png.c in GraphicsMagick 1.3.26 mishandles large MNG images, leading to an invalid memory read in the SetImageColorCallBack function in magick/image.c.
Exploitability
AV:NAC:LPR:NUI:RScope
S:UImpact
C:HI:HA:H8.8/CVSS:3.0/AV:N/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H